by Edward Grierson
As a child, I always looked forward to a visit to the National Museum of Scotland. An hour’s journey to Edinburgh was always a small price worth paying if it meant passing a wet weekend or day out from the holiday among dinosaurs, dioramas, steam trains and robots that could spell your name. Since then the museum has undergone countless changes, but whenever I return, I can always be certain to discover something new.
However, those trips to the museum were much more than just a fun day out. I can confidently say that they were a major formative influence for me, particularly in inspiring my love of nature. Without the influence of the National Museum of Scotland, I would not be who I am today. I can also confidently say I’m not the only one. I speak for countless others whose interests, whatever they are, were inspired by visiting trips to a museum.Continue Reading
by Alex Valente
Content Warning: body issues, body shaming
In recent weeks, people with access to the internet on a regular basis have probably not been able to avoid reading news about a new application for smart phones, featuring a trendy geek icon that never really went away: Pokémon GO. As revealed in a totally legit super serious study by artist Justin Hall on Dorkly, the Niantic game is, in fact, part of a ploy to create superstrong, superbuff supernerds. True story.
To actually stray on the side of serious, though, the application has indeed helped some players (we will be discussing this in terms of people with disabilities, looking at positives and negatives — such as the gaping flaws for physical disabilities, or Playing While Black — in an article soon) to engage with others, and spend time outdoors (plus, this). Both results, in the most generalised way possible, are healthy habits and attitudes, and being hailed as the best thing to happen to nerds since Dungeons & Dragons.
by Olivia Hanks
The Labour Party’s deputy leader Tom Watson wrote in The Guardian last week about the challenges posed to society by automation. Rapid developments in artificial intelligence over the last few years have brought this issue to prominence once again, and spawned a proliferation of articles saying, effectively, “We know we said this in the 60s, but this time we mean it — robots are going to take over the world!”
The fact that fears of mass unemployment caused by machines proved largely unfounded in the 19th century and again 50 years ago doesn’t mean that we should ignore this issue. Far from it — it presents us with an opportunity to rethink our entire approach to work.Continue Reading
by Jack Brindelli
Popular culture moves in mysterious ways. For years it can seem like a particular trope or sub-genre has died off before bursting from its suspended animation and illuminating our screens once more. For years it appeared vampires and zombies had been permanently banished to the cinematic shadows before rising triumphant from their cultural tomb, terrifying new generations of cinema-goers at the turn of the century. Similarly, in 2015, the robot seems to be undergoing something of a resurrection. For the past decade considered clunky and kitsch, Artificial Intelligence has suddenly monopolised the top-billed releases of the year – droids are back in the big-time. The question is why?