BODIES

by Alice Thomson

I’ve been thinking a lot about my body recently. In the last month I’ve been pushing it pretty hard, so I have a lot to reflect on. I talked about going to the March for Europe in my last article, and the preparation I put in beforehand to make sure my body would survive. Since the march, I have been doing a lot of walking and swimming. This brings feelings of terror and excitement. I fear I will dislocate and put myself back in my wheelchair. But I’m excited to feel the freedom my body hasn’t experienced in over five years. My current mission is to make myself stronger, stable, and resilient.

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THE CAKE IS NOT A LIE — NERDSPHERE AND FITNESS

by Alex Valente

Content Warning: body issues, body shaming

In recent weeks, people with access to the internet on a regular basis have probably not been able to avoid reading news about a new application for smart phones, featuring a trendy geek icon that never really went away: Pokémon GO. As revealed in a totally legit super serious study by artist Justin Hall on Dorkly, the Niantic game is, in fact, part of a ploy to create superstrong, superbuff supernerds. True story.

To actually stray on the side of serious, though, the application has indeed helped some players (we will be discussing this in terms of people with disabilities, looking at positives and negatives — such as the gaping flaws for physical disabilities, or Playing While Black — in an article soon) to engage with others, and spend time outdoors (plus, this). Both results, in the most generalised way possible, are healthy habits and attitudes, and being hailed as the best thing to happen to nerds since Dungeons & Dragons.

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